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Mixmax Engineering Blog
Engineering
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Engineering
Mixmax Advent 2016
Over the next 12 days we’ll be sharing one engineering post per day, carrying forward a long internet tradition of blog advent calendars. Follow …
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An Open Source Culture
Open Source Culture Mixmax’s engineering team was founded on the principle of openness. From our very beginning just two years ago, we’ve embraced an …
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Native Support for Websockets on AWS
Mixmax started out as a monolithic Meteor application hosted on Modulus.io. As our traffic and user base grew we ran into problems with both Meteor …
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Redfour: Binary Semaphores in Redis and Node
We just released a small module called Redfour that could be very helpful to you if you’re using Node in a distributed system. It implements a binary …
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Requiring Node Built-ins with Webpack
Webpack is infamous for being complicated, but it actually does quite a lot for you out of the box. Bundling a Node/CommonJS module for the browser …
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Taming the Imports
Performance is critical to every web application, and something we care deeply about at Mixmax. That's why we invest in performance best-practices, …
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Generating Certificates for Local Development
Mixmax is a rich communications client integrated directly into Gmail using iframes. As such, we need to load all our resources over https - both for …
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Watch Jeff Present the Electron app at Meteor Night
Check out Mixmax engineer Jeff Wear and Meteor open-source contributor Mike Risse presenting our new Mixmax app at Meteor Devshop in San Francisco on …
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Turn-key Electron apps with Meteor
Last month, we released our first desktop application to rave reviews. After several improvements and the release of the Windows version, we’re …
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Building Your First Enhancement using the SDK
This post is part 4 in an engineering blog series about building on top of the Mixmax SDK. See part 1, part 2, and part 3.
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Building Your First Link Resolver
This post is part 3 in an engineering blog series about building on top of the Mixmax SDK. See part 1 and part 2.
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Building Your First Slash Command
This post is part 2 in an engineering blog series about building on top of the Mixmax SDK. See part 1 here.
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